Filed under: Organized Event, games | Tags: 4th edition, campaign, Rob is awesome
I’m introducing a new element to the game. The reason for doing this is that I’ve found it can be difficult for some players to attend sessions regularly, for various reasons. To counter this I’m going to move the game to Play-By-Post during the time between actual gaming sessions.
The basic idea is we have a forum set up especially for playing the game, which people can post on whenever they get the chance, to advance the story.
We’ll still have the sessions as often as we can, but not it wont be quite so bad for a player if they can’t make it to one.
For the time being all you have to do is go to http://www.myth-weavers.com/ and register an account. Let me know your account name, or do a search for ‘townleystreet’ on there and PM me. The forum for our game is still under construction, but we should be able to play through it next week.
Filed under: games | Tags: 4th edition, campaign, campaign world, Rob is awesome, Spoilers
An infinite variety of experiences cause a man to pray. In a polytheistic world, like that of D&D, it’s important to know which god to pray to for what reason. This can be an easy decision (you want your heist to go well – pray to the god of theives) or a complicated one (your intelligent, magic using mule has acquired a rare disease the night before your big heist – Umm, god of animals? god of medicine? god of magic users? god of theives?). What happens if you pray to the wrong one? Does the right one get annoyed and make things worse?
In this campaign world it is not uncommon to hear somebody tell the story of how they saw a particular god appear in such and such a place; or for them to explain some event through an act of the gods.
The gods worshipped here are all the same ones detailed in the core books, with a couple of slight additions to their areas of command. For the time being I’m going to only detail the Good or Unaligned gods, as these are the ones that you will have the most opportunity to interact with. You will learn more about the other gods, but that will come through the game itself.
*EDIT* added the gods up to Melora. I’ll update the remaining 4 when I can.
Filed under: Organized Event, games | Tags: D&D, Deadweight, history, Isley, Rob is awesome, war of the dragonborn
Here’s what I’ve learnt so far about the history of Isley the Improportionate. To quote the book of Origins:
I was thinking he may see all lands that was once eldarin as being rightfully belonging to the eldarin, and the current occupiers as uspurpers, and the eldarin leaders as weak and not taking what should be theres…
This description was supplied by the local Tavern owner, Hesiod the Uncooth, talking about Isley, then known as Isley the Local. Needless to say this barely covers the strange, heroic past of Isley.
Isley himself is only 25. Although he has already reached manhood by human standards, and is physically mature, by Eladrin standards he has a lot ahead of him. As a child Isley took a great interest in the stories of the Eladrins past and origins. He would spend time pestering elders or perusing books under the disapproving eye of his Father. What fascinated him the most was the War of the Dragonborn, almost 1000 years ago. 
He developed a great pride for Eladrin kind, and was especially proud of their victory in that monumentous war. Unfortunately Isley couldn’t help but notice the disparity between the Eladrin’s status in the world now, and their previous glory. Why hadn’t they faught as valiantly against the encrouching Imperium as they had against the draconic forces? Why didn’t they even seem bothered by their place in the world now?
A fire burned deep within him and he decided that one day he would emulate those great heroes he had read about so often. When the orks took the coast of Rhudgecloth he chose to stay and fight rather than retreat with the rest of the Eladrin defenders. He has decided now to find glory for the Eladrin race, although at the same time, he’s unsure about his place in his Hometown after that battle.
One more note. He’s still rather young by Eladrin standards, and when he first met Deadweight he gave his name as Isley of the Apricots (rather than revealing his actual home), but changed that frequently afterwards. Deadweight siezed this slip and ruthlessly applies suffixes to Isley as they come to mind.
