Casual Gamers Hell


We meet on orange days, in the furble.
July 12, 2008, 11:40 am
Filed under: Organized Event, games | Tags: , , , ,

The next installment in our litte adventure is ready to go.  I put in the final touches, i.e. treasure, this morning.  There should be something in there to appeal to most characters, I think.  Anyway, this raises the question of when shall we meet again?

Various things have happened over this week that have left me without a reasonable time to play this weekend, but I’m ready to go next weekend.  My available times are:

Friday night – 9pm onwards

Saturday – 4:30pm onwards

Sunday – All friggin’ day!

Let me know when you’re free and we’ll see if we can’t organize the best time.

During the week I’ll be posting the backstories I’ve got for various characters already (vague-ish one for Geovanna, Isley of the Apricot’s one etc), and hopefully a couple on notes about the campaign world to help you succeed.

I’ve mentioned before that I have this campaign planned so far up to about level 15, and it will most likely go beyond that.  Time is going to be important in this campaign aswell, so keep that in mind whenever you pass a horse merchant.

Apart from that, I look forward to killing you playing with you soon!

EDIT:  Regarding Isley the unadaptable.  I know that specific alternating weekends are good for you, and that next weekend is not one of those.  With just a little luck we will be able to play next weekend AND the weekend after.  From then we can settle into a fortnightly system that you should be able to attend.  Either that or Tim and Pace will take turns controlling your character in a new role called ‘chief danger tester,’ testing situations for how dangerous they are.

I sincerely hope you can attend.



The story so far.
July 6, 2008, 12:36 am
Filed under: Organized Event, Real Life Adventures | Tags: , , ,

It happens to all of us at some stage.  We enter a story in the middle with no idea what’s going on or why this person is treating the other so badly.  Perhaps your friends have all been watching a new show, and you catch an episode with them.  It doesn’t take long to realise how much you’ve missed, so you ask somebody beside you what’s going on.

Due to timing restrictions we didn’t have as many players today as I had hoped, but we still played.  This is a summary or what’s happened.

The Boetian Empire has been slowly oppressing its soveriegn states whilst exhaulting the status of its own citizens.  The people of Belgae have managed to send a representative, Geovanna, to Baron Garfield Spiggot, an influential man who may be able to help them confront the Empire about its latest edicts.

The two were attacked by an ork on the way to Trouse, the hometown of Spiggot.  The ork proved to be much mightier than they had anticipated.

They arrived in town shortly before it was attacked by a group of bandits.  The townsfolk grouped together in the center of town, in a pallisaded area apparently made for just such an occasion.  As the bandits looted the town Deadweight the warlord, in an impressive display of leadership qualities, survayed the local brew, Spiggot Ale, and tried to stay unnoticed.  Geovanna went to find out more.

A guard told her that these attacks are not an uncommon thing, but that Baron Spiggot always protects them.  While Geovanna watched, and Deadweight vigorously engaged in innaction, the Baron himself rode into town, blowing a trumpet at the edge of town, visiting the pallisade, then chasing the bandits out of town.  What a hero!

He joined the townsfolk for a round of Spiggots Ale and spoke with the two newcommers. They were invited to spend the night in his mansion, but to wait a couple of hours before coming to allow time to ‘prepare.’

Geovanna and Deadweight visited the local courrier, which has been hit several times by the bandits – even to the point of losing several imperial messages…

Spug, the Chief Courrier, gave them a little information and hinted that there could be great rewards if they could find the bandits base, and return what was taken.  Deadweight mistreated a young boy.  The two went to the Baron’s mansion to spend the night.

other things you missed:

  • Deadweight abusing an orphan
  • Geovanna’s jugs
  • Deadweight leaving Geovanna with the bill for his ale
  • Some amazingly low rolls against a super-resourceful ork (able to jump small chairs…)

With a little luck the 1st edition campaign will start soon aswell.  The story has been re-written and is entirely compatible with the present campaign.